Post by Tek on Jul 28, 2011 1:58:19 GMT -6
Name: Tyler Kross
Age: 30
Height: 5'9"
Weight: 175lbs
Gender: Male
Race: Human (Summoner)
Appearance:alphawolf540.deviantart.com/#/d41qlpa
Personality: Tek, much like his friend/rival Steve suffers from PTSD, along with depression every now and then. He carries around with him a set of armor that looks like it was scrounged together from multiple pieces that he found in the other dimension, along with a .45 auto pistol that he affectionately has named Aria
Background: At the age of 23, he began training under Steve's grandfather to learn the summoning arts along with his friend. During the training, their friendship escalated into a rivalry. During the attack on Steve's grandfathers house Tek was transported into a parallel dimension, which while it had intelligent life, it also had hostile mutated creatures all throughout it's expansive wastelands. Learning to use a pistol, he became a gun for hire and began to earn the currency of the place, bottlecaps. He ran into many devastating creatures, creatures that he became determined to learn how to summon. Some he didn't even try to fight, but instead opted to run, choosing flight over fight to preserve his hide. At one point he was sold into slavery by some group called Caesars legion, but then he escaped, along with his precious pistol Aria. Being rescued a few months later than Steve, Tek didn't have nearly the issues being reintroduced to society as Steve had, as Tek had people to converse with in the other world.
After much practice he has learned to summon creatures from that other world, determined to find a use for the monstrosities in this world.
Other (Abilities, etc):
Summoning:
Tek has a limited amount of magical power, represented by points; his max at any given time is his level times ten. When used, it restores itself fairly quickly, at a rate of 5% per post. Summoning various creatures costs a varying amount of power.
Feral Ghoul (50 Points)
This is merely a human from the other realm who had lost their mind and large chunks of their skin due to radiation poisoning. Typically brown in appearance, they are unintelligent and will run a straight line at anything they perceive as a threat.
Lakelurk (75 Points)
A bipedal mutant creature from the other world. They attack by emitting long-distance sonic pulse waves to stun and destroy their enemies. Also they tend to swarm.
Cazadores (100 Points)
Flying poisonous bugs, these creatures are terrifying. They will fly toward the target and try to sting them. However this is the creatures only strength, as they are rather slow flyers and can be downed relatively easily if spotted.
Ghost People (150 Points)
They shamble like undead creatures due to either some cloud-related malady or their centuries-old, stiffening hazmat suits. Despite this, they are in fact quite agile when necessary, often lunging and dashing with surprising speed. If they possess any form of territorial mindset, it is unknown, as quite often they will appear from the shadows to strike or pursue prey relentlessly throughout the region, stopping only once they or their victim is dead. They are difficult to kill permanently by normal means; they must be disintegrated, dismembered or eaten or they will simply rise again to torment the hapless victim. These creatures wield crude devices like Gas Bombs, Throwing Spears, and knives.
NightStalkers (100 Points)
Nightstalkers attack in packs, using leaping attacks and venomous bites to take out their target. They are the twisted combination of a coyote and a rattlesnake.
Yao Guai(175 Points)
Yao Guai are mutated bears. Second only to Deathclaws in terms of raw power and ability to take a beating, Yao Guai are truly a terrifying sight for the unexperienced. They typically roam alone, and go out of their way to attack their foes.
Deathclaw(200 Points)
The most terrifying creature most people know in the wasteland, is the Deathclaw. They breed ridiculously fast, causing them to overrun whole areas of wasteland. But the main thing to be scared of is the fact that they are more powerful, faster, and better armored than a Yao Guai.
Legendary Deathclaw(400 points)
The legendary Deathclaw is the most terrifying of the bunch. Standing at a height of 15 feet, there is only one in existance. The legendary Deathclaw is stronger, faster, and more durable than it's deathclaw brethren. Also it's definitely far more aggressive.
Super Mutant(150 points)
Super Mutants have mild intelligence, able to use a variety of weapons and communicate with one another. However that is typically as far as it goes, although some of the older super mutants are known to be vastly intelligent, able to hold conversations and plot. Super Mutants are typically known for their strength.
Super Mutant Behemoth(500 points, only one can be summoned 'five in existance', no regen for 5 turns)
The super Mutant Behemoth is the most terrifying creature in all of the wasteland. A Super Mutant that stands roughly 50-60 feet tall, this creature is definitely noticeable. It typically crushes it's foes with it's fists or feet, and uses whatever it can pick up as a weapon. Definitely not something to mess around with.
Breaking Point: His precious pistol, Aria, being destroyed.
Requests:
Aria, his armor, and possibly a Protonic Inversal Axe, if at all possible. (Basically a plasma bladed axe)
HP: 8
Physical Attack: 0
Physical Defense: 0
Special Attack: 5
Special Defense: 5
Speed: 5
Agility: 7
Skill: 10
Energy Reserves/Stamina: 10
Age: 30
Height: 5'9"
Weight: 175lbs
Gender: Male
Race: Human (Summoner)
Appearance:alphawolf540.deviantart.com/#/d41qlpa
Personality: Tek, much like his friend/rival Steve suffers from PTSD, along with depression every now and then. He carries around with him a set of armor that looks like it was scrounged together from multiple pieces that he found in the other dimension, along with a .45 auto pistol that he affectionately has named Aria
Background: At the age of 23, he began training under Steve's grandfather to learn the summoning arts along with his friend. During the training, their friendship escalated into a rivalry. During the attack on Steve's grandfathers house Tek was transported into a parallel dimension, which while it had intelligent life, it also had hostile mutated creatures all throughout it's expansive wastelands. Learning to use a pistol, he became a gun for hire and began to earn the currency of the place, bottlecaps. He ran into many devastating creatures, creatures that he became determined to learn how to summon. Some he didn't even try to fight, but instead opted to run, choosing flight over fight to preserve his hide. At one point he was sold into slavery by some group called Caesars legion, but then he escaped, along with his precious pistol Aria. Being rescued a few months later than Steve, Tek didn't have nearly the issues being reintroduced to society as Steve had, as Tek had people to converse with in the other world.
After much practice he has learned to summon creatures from that other world, determined to find a use for the monstrosities in this world.
Other (Abilities, etc):
Summoning:
Tek has a limited amount of magical power, represented by points; his max at any given time is his level times ten. When used, it restores itself fairly quickly, at a rate of 5% per post. Summoning various creatures costs a varying amount of power.
Feral Ghoul (50 Points)
This is merely a human from the other realm who had lost their mind and large chunks of their skin due to radiation poisoning. Typically brown in appearance, they are unintelligent and will run a straight line at anything they perceive as a threat.
Lakelurk (75 Points)
A bipedal mutant creature from the other world. They attack by emitting long-distance sonic pulse waves to stun and destroy their enemies. Also they tend to swarm.
Cazadores (100 Points)
Flying poisonous bugs, these creatures are terrifying. They will fly toward the target and try to sting them. However this is the creatures only strength, as they are rather slow flyers and can be downed relatively easily if spotted.
Ghost People (150 Points)
They shamble like undead creatures due to either some cloud-related malady or their centuries-old, stiffening hazmat suits. Despite this, they are in fact quite agile when necessary, often lunging and dashing with surprising speed. If they possess any form of territorial mindset, it is unknown, as quite often they will appear from the shadows to strike or pursue prey relentlessly throughout the region, stopping only once they or their victim is dead. They are difficult to kill permanently by normal means; they must be disintegrated, dismembered or eaten or they will simply rise again to torment the hapless victim. These creatures wield crude devices like Gas Bombs, Throwing Spears, and knives.
NightStalkers (100 Points)
Nightstalkers attack in packs, using leaping attacks and venomous bites to take out their target. They are the twisted combination of a coyote and a rattlesnake.
Yao Guai(175 Points)
Yao Guai are mutated bears. Second only to Deathclaws in terms of raw power and ability to take a beating, Yao Guai are truly a terrifying sight for the unexperienced. They typically roam alone, and go out of their way to attack their foes.
Deathclaw(200 Points)
The most terrifying creature most people know in the wasteland, is the Deathclaw. They breed ridiculously fast, causing them to overrun whole areas of wasteland. But the main thing to be scared of is the fact that they are more powerful, faster, and better armored than a Yao Guai.
Legendary Deathclaw(400 points)
The legendary Deathclaw is the most terrifying of the bunch. Standing at a height of 15 feet, there is only one in existance. The legendary Deathclaw is stronger, faster, and more durable than it's deathclaw brethren. Also it's definitely far more aggressive.
Super Mutant(150 points)
Super Mutants have mild intelligence, able to use a variety of weapons and communicate with one another. However that is typically as far as it goes, although some of the older super mutants are known to be vastly intelligent, able to hold conversations and plot. Super Mutants are typically known for their strength.
Super Mutant Behemoth(500 points, only one can be summoned 'five in existance', no regen for 5 turns)
The super Mutant Behemoth is the most terrifying creature in all of the wasteland. A Super Mutant that stands roughly 50-60 feet tall, this creature is definitely noticeable. It typically crushes it's foes with it's fists or feet, and uses whatever it can pick up as a weapon. Definitely not something to mess around with.
Breaking Point: His precious pistol, Aria, being destroyed.
Requests:
Aria, his armor, and possibly a Protonic Inversal Axe, if at all possible. (Basically a plasma bladed axe)
HP: 8
Physical Attack: 0
Physical Defense: 0
Special Attack: 5
Special Defense: 5
Speed: 5
Agility: 7
Skill: 10
Energy Reserves/Stamina: 10