Post by Tryce Maxwell on Oct 4, 2011 19:41:15 GMT -6
Name: Tryce Maxwell
Age: 21
Height: 5'9
Weight: 180 lbs
Gender: Male
Race: Human
Appearance:
Personality: Tryce could be considered a very healthy mix of both calm and robust aspects of personalities. There are times where Tryce can think rationally in situations with a calm and logical outlook, then there are times where he can express himself more forcibly, however it would be safe to say this is a more rare occasion.
Unlike his twin sister, Ceal, Tryce would be considered the moon if she were considered the Sun. He obtains most of his drive and ambition from merely observing and watching over his sister. Tryce can and will be very protective over those he believes to be close to him. It is in these times that Tryce displays his want, or need, to protect them by being honest with himself and others and will display acts unlike his otherwise calm personality.
Tryce cares a lot for the nature around him and actively pursues ways to preserve it, giving him the title of 'naturalist'. He feels that a lot of what humans do to the earth to be self destructive and dislikes the large majority of it. He is also against any type of war or strife, believing that the world is already in a dying state.
Background: Tryce comes from a long line of special mages, known as Evokers. They use the power of the astral plan to summon various magical abilities and creatures, known as avatars. He and his twin sister, Ceal, are exceptional casters and train heavily to master their art for the better of the world.
Having lived in Lanil their entire life, they knew perhaps a little less than the average person did about the world outside of their village. However, Tryce has carefully studied the outside world, in an attempt to see what he could do to remedy what's been happening, if only a little bit at a time. His hope would be to preserve just enough so that people could one day marvel at the beautiful world they were destroying.
Despite wanting to travel together with his sister, they had agreed to meet up in the world in the future and split up for the time being, believing that if they split up, they would cover more ground faster in hopes of using their magical powers to rejuvenate the wildlife around them.
Roleplay Sample: Zzz.
Other (Abilities, etc):
Astral Cast:[/u] Evokers are adept at using 'astral casting'. It is a type of magic that uses their own spiritual power to draw a larger power from the plane of astral. This astral essence is then used as the catalyst to fuel their spells depending on how much astral was taken and how powerful the spell is.
Though one can summon a lot of magical fuel this way, the fuel taken is natural in origin, restricting its usage to the natural elements of the world, Wind, Water, Fire, Lightning, and Earth. However, it has been noted that with even further practice, one cause manipulate the forced of light and dark as well.
Evoking:[/u] Though not as common, Evoking is a special magic that calls upon terrestrial beings from the astral plane into the earth realm. These beasts are always considered to be part of the elements and take shape and form based upon this.
Also, it is possible for an Evoker to call out and be heard specifically by a special being, known as an avatar. These are sentient beings, complete with their own personalities, traits, perks, and appearances. These traits are usually determined by the soul of the person who originally called them, otherwise, avatars are shapeless, non-elemental beings.
Spells:[/u] Tryce is relatively skilled in Ice magic, having a special knack over it than his sister, Ceal. It is probably one of the only differences between them, as her element focus is Lightning.
Ice Element:[/u]
Heat Sap: Tryce focuses the astral within him to forcibly drop the temperature around him. The rate at which he drops heat and the range in which effects is based on his level and overall skill. This spell can be used both offensively as a way to chill targets, and defensively as a way to defend against fire or other heat based attacks.
Crystal Armor: Tryce encases himself in an armor made from ice, increasing overall damage resistance to physical attacks, and to a lesser degree, special attacks.
Valkyrie's Arrow:Tryce summons a bow and arrow made from ice to shoot the arrow. The arrow's velocity and damage is based upon his level. Upon shooting, the arrow gains size as it collects water particles from the air around it. Once it makes contact with anything, it causes varying burst of cold energies that freezes things around it.
Spear of Longinus: Though similar to Ceal's spear, Tryce's is combination of Ice and Light elements. It is a long, 7 foot lance created from compressing and freezing water into a hard, enchanted ice construct. It is both hard and cold, causing a burst of freezing energies upon making contact with something. Light element is incorporated into this spell by giving the spear a shining finish, also upon explosion of Shard of Heaven, it creates a massive burst of blinding light.
Spear of Longinus – Shard of Heaven: Tryce focuses astral within himself and his spear to cause it to drastically increase in size and flings it at his intended target at an astounding velocity. Upon contact, it creates an explosion, flash freezing things near it.
Shield of Freya: Tryce creates a wall of ice particles to ward off incoming damage. The strength of the shield, as well as the size of it increases as one becomes more adept with this spell. It can be formed anywhere within a ten meter radius around Tryce, and can span any direction.
Impale: Tryce focus a large amount of astral energy into his hand, using it to freeze air molecules, creating a large needle made of ice that, while expanding, attempts to impale a target or object.
Garden of the Frozen Lotus: Tryce focuses a large amount of astral energy to drastically decrease the heat of things around him in a large area, effectively freezing most conventional items. Along with this, those that are frozen begin to sprout what are commonly mistaken as frozen flower petals.
Frozen Burial: Tryce forms a growing pyramid-like shape of ice around a targeted area. This is used both as a trap and as an offensive attack, as those caught in it would be frozen solid.
Light Element:
Swords of Flashing Light: Tryce channels astral into his hands, forming two shining blades of light into solid, tangible objects. Their appearance are two, elegant style European long swords.
Conviction: Tryce concentrates a large amount of astral energy to focus light to such a high degree, he is allowed to discharge it into a beam of harmful energy.
Mirage angel: Bending light around him using astral energy, Tryce can momentarily become less visible.
Daybreak: Tryce unleashes a powerful burst of light after channeling his hand to collect large amount of particles. This is a spell used for momentary blinding. Make sure you have sunglasses.
Avatar: Feronia[/b]
Age: Unknown
Gender: Supposedly Female.
Race: Avatar
Appearance:
These are 2 of her forms. These vary occasionally based on Tryce's level. Originally she is only able to maintain the small dragon form in combat. The fully grown dragon in the back is a powerful form, but is not something Feronia will be capable of for a long time.
Personality: Being an avatar from another realm, Feronia is obviously vastly different from the beings that live on earth. However, she knows English by extension, as she was given form based upon Tryce's soul. Unlike Tryce, however, she displays a mischievous and temperamental demeanor. It is not unlike her to get upset and start verbal fights with people.
Despite how she might seem on the outside though, Feronia cares a lot for Tryce and his companions. Ultimately, she is tough character that would be willing to go through a lot to protect those she deems important, just like Tryce.
Bio: Not much to say here since she was only given personality and shape due to Tryce's calling of her. Taking this into consideration, experiencing the world of earth is a fun and new thing to Feronia.
There are many things she doesn't know and will inevitably learn new things over her adventures traveling with Tryce.
Feronia's Abilities: Feronia is an ice elemental, and with that, she is allowed control over ice, and to some degree, heat as well, at least the absence of heat.
Feronia adopts many of her abilities from spells Tryce uses, as well as vice versa, to a lesser degree.
Frost Breath: Feronia charges of her energy, exhaling a chilling breath.
Forms: Though Feronia has a few forms, that respectively grown in strength, the fatigue on Tryce increases as these forms become more powerful. That being said, Tryce must weigh his options if he would rather be more powerful than his avatar, or have her more powerful than him in any given fight. Needless to say, Feronia's final form leaves Tryce very weak during and after this transformation and is something Tryce will not even be able to perform for a long time.
Feronia's default form is that of a baby dragon. Respectively it is a weak form only designed to allow her to stay within Tryce's realm.
Breaking Point: Having the feeling of being useless. As if, in a battle, all hope would otherwise be lost. Upon realizing this, Tryce will insist on a final stand, and do whatever it takes to protect those he cares about.
HP: 10
Physical Attack: 0
Physical Defense: 10
Special Attack: 10
Special Defense: 5
Speed: 0
Agility: 5
Skill: 10
Energy Reserves/Stamina:0
Elemental Focus: Ice 79% ||| Light 19%
Age: 21
Height: 5'9
Weight: 180 lbs
Gender: Male
Race: Human
Appearance:
Personality: Tryce could be considered a very healthy mix of both calm and robust aspects of personalities. There are times where Tryce can think rationally in situations with a calm and logical outlook, then there are times where he can express himself more forcibly, however it would be safe to say this is a more rare occasion.
Unlike his twin sister, Ceal, Tryce would be considered the moon if she were considered the Sun. He obtains most of his drive and ambition from merely observing and watching over his sister. Tryce can and will be very protective over those he believes to be close to him. It is in these times that Tryce displays his want, or need, to protect them by being honest with himself and others and will display acts unlike his otherwise calm personality.
Tryce cares a lot for the nature around him and actively pursues ways to preserve it, giving him the title of 'naturalist'. He feels that a lot of what humans do to the earth to be self destructive and dislikes the large majority of it. He is also against any type of war or strife, believing that the world is already in a dying state.
Background: Tryce comes from a long line of special mages, known as Evokers. They use the power of the astral plan to summon various magical abilities and creatures, known as avatars. He and his twin sister, Ceal, are exceptional casters and train heavily to master their art for the better of the world.
Having lived in Lanil their entire life, they knew perhaps a little less than the average person did about the world outside of their village. However, Tryce has carefully studied the outside world, in an attempt to see what he could do to remedy what's been happening, if only a little bit at a time. His hope would be to preserve just enough so that people could one day marvel at the beautiful world they were destroying.
Despite wanting to travel together with his sister, they had agreed to meet up in the world in the future and split up for the time being, believing that if they split up, they would cover more ground faster in hopes of using their magical powers to rejuvenate the wildlife around them.
Roleplay Sample: Zzz.
Other (Abilities, etc):
Astral Cast:[/u] Evokers are adept at using 'astral casting'. It is a type of magic that uses their own spiritual power to draw a larger power from the plane of astral. This astral essence is then used as the catalyst to fuel their spells depending on how much astral was taken and how powerful the spell is.
Though one can summon a lot of magical fuel this way, the fuel taken is natural in origin, restricting its usage to the natural elements of the world, Wind, Water, Fire, Lightning, and Earth. However, it has been noted that with even further practice, one cause manipulate the forced of light and dark as well.
Evoking:[/u] Though not as common, Evoking is a special magic that calls upon terrestrial beings from the astral plane into the earth realm. These beasts are always considered to be part of the elements and take shape and form based upon this.
Also, it is possible for an Evoker to call out and be heard specifically by a special being, known as an avatar. These are sentient beings, complete with their own personalities, traits, perks, and appearances. These traits are usually determined by the soul of the person who originally called them, otherwise, avatars are shapeless, non-elemental beings.
Spells:[/u] Tryce is relatively skilled in Ice magic, having a special knack over it than his sister, Ceal. It is probably one of the only differences between them, as her element focus is Lightning.
Ice Element:[/u]
Heat Sap: Tryce focuses the astral within him to forcibly drop the temperature around him. The rate at which he drops heat and the range in which effects is based on his level and overall skill. This spell can be used both offensively as a way to chill targets, and defensively as a way to defend against fire or other heat based attacks.
Crystal Armor: Tryce encases himself in an armor made from ice, increasing overall damage resistance to physical attacks, and to a lesser degree, special attacks.
Valkyrie's Arrow:Tryce summons a bow and arrow made from ice to shoot the arrow. The arrow's velocity and damage is based upon his level. Upon shooting, the arrow gains size as it collects water particles from the air around it. Once it makes contact with anything, it causes varying burst of cold energies that freezes things around it.
Spear of Longinus: Though similar to Ceal's spear, Tryce's is combination of Ice and Light elements. It is a long, 7 foot lance created from compressing and freezing water into a hard, enchanted ice construct. It is both hard and cold, causing a burst of freezing energies upon making contact with something. Light element is incorporated into this spell by giving the spear a shining finish, also upon explosion of Shard of Heaven, it creates a massive burst of blinding light.
Spear of Longinus – Shard of Heaven: Tryce focuses astral within himself and his spear to cause it to drastically increase in size and flings it at his intended target at an astounding velocity. Upon contact, it creates an explosion, flash freezing things near it.
Shield of Freya: Tryce creates a wall of ice particles to ward off incoming damage. The strength of the shield, as well as the size of it increases as one becomes more adept with this spell. It can be formed anywhere within a ten meter radius around Tryce, and can span any direction.
Impale: Tryce focus a large amount of astral energy into his hand, using it to freeze air molecules, creating a large needle made of ice that, while expanding, attempts to impale a target or object.
Garden of the Frozen Lotus: Tryce focuses a large amount of astral energy to drastically decrease the heat of things around him in a large area, effectively freezing most conventional items. Along with this, those that are frozen begin to sprout what are commonly mistaken as frozen flower petals.
Frozen Burial: Tryce forms a growing pyramid-like shape of ice around a targeted area. This is used both as a trap and as an offensive attack, as those caught in it would be frozen solid.
Light Element:
Swords of Flashing Light: Tryce channels astral into his hands, forming two shining blades of light into solid, tangible objects. Their appearance are two, elegant style European long swords.
Conviction: Tryce concentrates a large amount of astral energy to focus light to such a high degree, he is allowed to discharge it into a beam of harmful energy.
Mirage angel: Bending light around him using astral energy, Tryce can momentarily become less visible.
Daybreak: Tryce unleashes a powerful burst of light after channeling his hand to collect large amount of particles. This is a spell used for momentary blinding. Make sure you have sunglasses.
Avatar: Feronia[/b]
Age: Unknown
Gender: Supposedly Female.
Race: Avatar
Appearance:
These are 2 of her forms. These vary occasionally based on Tryce's level. Originally she is only able to maintain the small dragon form in combat. The fully grown dragon in the back is a powerful form, but is not something Feronia will be capable of for a long time.
Personality: Being an avatar from another realm, Feronia is obviously vastly different from the beings that live on earth. However, she knows English by extension, as she was given form based upon Tryce's soul. Unlike Tryce, however, she displays a mischievous and temperamental demeanor. It is not unlike her to get upset and start verbal fights with people.
Despite how she might seem on the outside though, Feronia cares a lot for Tryce and his companions. Ultimately, she is tough character that would be willing to go through a lot to protect those she deems important, just like Tryce.
Bio: Not much to say here since she was only given personality and shape due to Tryce's calling of her. Taking this into consideration, experiencing the world of earth is a fun and new thing to Feronia.
There are many things she doesn't know and will inevitably learn new things over her adventures traveling with Tryce.
Feronia's Abilities: Feronia is an ice elemental, and with that, she is allowed control over ice, and to some degree, heat as well, at least the absence of heat.
Feronia adopts many of her abilities from spells Tryce uses, as well as vice versa, to a lesser degree.
Frost Breath: Feronia charges of her energy, exhaling a chilling breath.
Forms: Though Feronia has a few forms, that respectively grown in strength, the fatigue on Tryce increases as these forms become more powerful. That being said, Tryce must weigh his options if he would rather be more powerful than his avatar, or have her more powerful than him in any given fight. Needless to say, Feronia's final form leaves Tryce very weak during and after this transformation and is something Tryce will not even be able to perform for a long time.
Feronia's default form is that of a baby dragon. Respectively it is a weak form only designed to allow her to stay within Tryce's realm.
Breaking Point: Having the feeling of being useless. As if, in a battle, all hope would otherwise be lost. Upon realizing this, Tryce will insist on a final stand, and do whatever it takes to protect those he cares about.
HP: 10
Physical Attack: 0
Physical Defense: 10
Special Attack: 10
Special Defense: 5
Speed: 0
Agility: 5
Skill: 10
Energy Reserves/Stamina:0
Elemental Focus: Ice 79% ||| Light 19%